- Carcassonne Board Game Review
- Carcassonne Board Game Review 2017
- Carcassonne Rules English
- Carcassonne The Castle Board Game Review
- Carcassonne Online Game
- Carcassonne Board Game Rules
May 21, 2013 Today, the “meeples” are an iconic figure in board gaming. They got their start right here in Carcassonne. Game Experience: As we said in our review of Settlers of Catan, any game that has won the Spiel Der Jahres is a game that is easy to learn and has solid game play. Carcassonne is a modern classic euro game with easy-to-learn rules and beautiful aesthetics. It’s a great two-player game if you want some cutthroat strategy, and it plays really well with 3-4, as well. One of my roommates in school was a big board gamer before designer board games really hit their stride. Board Game Reviews, Ratings, Rules & Instructions - Best Board Games 2019. Guides for buying, choosing and playing tabletop games, articles and consumer tips. During a game of Carcassonne, players are faced with decisions like: 'Is it really worth putting my last meeple there?' Or 'Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete his project and score points?' Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
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Strategy[edit]
The strategy section advocates judicious 'farmer' placement, but the article gives no clue what a farmer is. JoDu987 (talk) 22:33, 19 February 2010 (UTC)
- Fixed. — Aldaron • T/C 22:49, 19 February 2010 (UTC)
Scoring and Different Editions[edit]
I have tried my best to state things as I understand them and in a clear manner. Basically, Hans im Glück has released three editions of the game, each with slightly different scoring rules, primarily in the area of farmers. Rio Grande Games has chosen not to implement the latter editions. There's a statement by Jay Tummelson on the link I gave to a page explaining the three editions of scoring stating that they prefer the first edition scoring and asked Hans im Glück for permission, which was granted.
When I first learned of the changes proposed by Hans im Glück, I tested them and found I (and my test groups) preferred the original. Therefore, I asked Hans im Glück if I could keep mine and was told they were happy with both, but were changing theirs as they felt the new rules were easier to understand.
Since most of my customers are unaware of German rule changes, I felt it was best to keep the original as having two versions only adds confusion (as seem by those of you who ARE aware of the German rules).
My policy is to not make changes (I WILL make corrections when mistakes were made in the original rules) when I simply reprint games.
Jay
Rio Grande Games
I was introduced to the third edition rules (albeit with four points per completed city and without the four point two-tile city) when I started and didn't realize the difference until the board gaming group at work I play with sat down and actually read the rules rather than take my word for it. Therefore, I feel it is important to mention the different editions of rules even though they don't appear in the English language version. -Fuzzy 15:14, 18 November 2005 (UTC)
- Re: versions - agreed. I did some tidying up of the layout of that section, and added a clarification as to which version is which. I imagine the 'changes' would indeed be confusing to anyone with the RG English-language version only. Matt Lodder 21:17, 24 December 2005 (UTC)
Now I'm really confused about scoring. I just purchased the game in Canada and the rules not only seem to follow the 3rd Edition rules set here, but also adds modifications to the end game like counting partially completed roads and cloisters and farm-touched castles as 4 points each. Any ideas? aechris 12:36, 2 January 2008 (EST) —Preceding unsigned comment added by 206.248.152.35 (talk)
- I'm not clear on what's confusing you. The 3rd edition rules are as presented in the table here (which also count partially completed roads and cloisters at the end of the game), and they're the ones that you should use. — Aldaron • T/C 18:44, 2 January 2008 (UTC)
- I think the point this user is making is that it is 4 points per farm not 3 points as stated in the article. I can confirm that it is 4 points, per completed city, in my 3rd edition rules —Preceding unsigned comment added by 203.109.193.137 (talk) 03:47, 24 July 2008 (UTC)
Scoring[edit]
Made some changes to the Gameplay section regarding scoring:
- Changed scoring table to better reflect removal of 2 city exception in the 3rd edition.
- Changed scoring table to reflect consistency of cloister scoring.
- Changed scoring table titles to reflect rules (the headings Turn and Final more accurately reflect the distinctions between types of scoring)
- Added Fields to the scoring table.
- Cleaned up description of basic scoring procedures.
AmbientArchitecture 03:54, 18 June 2006 (UTC)
Carcassonne : The City[edit]
Article currently states:
A further significant change is that a meeple may no longer be placed on the final tile that completes a structure, requiring that players plan ahead.
Is that really the case? I have Carcasonne and C:TC here and can't see this mentioned... Matt Lodder 21:18, 24 December 2005 (UTC)
'Meepo'[edit]
Have removed '(or meepo in Australia)' for the second time, because Google returns no results for meepo+carcassonne, and I've never heard this while playing in Australia. If it's a colloquialism, it seems a very minor one. --McGeddon 23:36, 14 April 2006 (UTC)
it is a colloquialism and is important to those of us who play in Australia. I am not sure how it started but it is common. I could create a a webpage for Australia, but it seems simpler to have it in Wikipedia. Even for just those Aussies who love and play the game you could leave it in...I really don't think that this will affect others who read this entry.
- I've removed it again, more because it makes the parenthesised section too long than for reasons of non-notability. I think it would be an appropriate note in an article on Meeples, or (perhaps) Australian slang... but probably not in the main Carc article Percy Snoodle 12:16, 20 April 2006 (UTC)
I have checked with my club members and we are happy with the note above - but alas there is no article on meeples to link it to...
- How about on Australian English#Diminutives in the -o section - you could add something like:
- Percy Snoodle 10:58, 24 April 2006 (UTC)
Setup Time[edit]
Under the games template, it states that it takes 10 minutes setup time. What does setup involve? I was under the impression (from the dozens of times that I've played it) that it's simply shuffling the tiles, each player selecting their follower colours and piece, and then putting out the starting tile. I don't see how this would take anywhere near 10 minutes.Maeve 17:41, 16 April 2006 (UTC) (edited to sign my comment, sorry!)
- Fixed. Val42 04:34, 18 April 2006 (UTC)
- I think <1 minute is optimistic. I'd say 1-5 minutes, depending on familiarity and on how long it takes to put all the tiles face down (the basic set doesn't come with a bag). Percy Snoodle 12:13, 18 April 2006 (UTC)
Carcassonne Board Game Review
- I have all the expansions for the game, and if you play with all of the expansions the game can easily take 5 minutes to setup and two and a half hours to play. This should be noted somewhere, since it makes a big deal about easy setup and fast playing times (without any expansions). bob rulz 06:03, 25 May 2006 (UTC)
Formatting changes[edit]
Please don't bullet the expansions and spinoffs - doing so prevents them from flowing around the images. Percy Snoodle 08:47, 2 August 2006 (UTC)
Miniature people[edit]
The article states that meeple is a portmanteau of 'miniature people', but the link given in the footnote states that meeple is truly a portmanteau of 'my people'. Why does the article directly contradict its reference? -- 134.173.200.104 22:32, 21 October 2006 (UTC)
- Good point. fixed.
Unofficial Figure Taxonomy[edit]
Unofficial categorization of figures from the Carcassonne series
I have removed my figure (at right) presenting an unofficial taxonomy of Carcassonne game figures bacause it appears (based on the latest official rules from HiG) that it is no longer accurate. AmbientArchitecture 00:15, 12 December 2006 (UTC)
- I had missed this amusing taxonomy. It looks right to me (although I've never actually played the Count edition although I own it). What were the rules that ruled it out? -Fuzzy (talk) 16:53, 20 March 2008 (UTC)
Best geek board games?[edit]
This doesn't appear to be a authoritative source, i.e. it's just someone's blog post about the games he likes and considers geek-friendly. I think this link should be removed. —Preceding unsigned comment added by 203.45.42.178 (talk • contribs)
- Agreed. Done. Percy Snoodle 09:41, 21 December 2006 (UTC)
Combinatorial Analysis[edit]
In the basic game without rivers, there would be 81 possible tiles (each edge can be a city, road or farm; hence 3^4= 81). In the box there are 72 tiles. 25 of these are duplicates (all pure road and city pieces), so there are 47 distinct tiles. This means there are 81-47 = 34 tiles which are possible but are not in the game. I have a list of exactly what they are if anyone is interested. (Most of them are tiles with 1 road with 1 or 2 cities).
- There are 81 possible ways the four sides might be oriented, but because the tiles can be rotated, there really are only 25 combinations, of which 19 could be played in four ways and another 3 could be played in two ways. Richard K. Carson (talk) 07:28, 6 July 2009 (UTC)
X-Box Live Arcade[edit]
A console version of Carcassonne for the X-Box Live Arcade was announced at the same time as the adaption of Settlers of Catan for marketplace at Leipzig, along with an adaption of Alhambra. Unfortunately, while Catan has been officially announced as coming soon and is building buzz, nothing has been seen of the other two. Is is worthy of mention in this article? 204.69.40.13 13:22, 16 February 2007 (UTC)
![Board Board](/uploads/1/2/7/2/127244538/246745450.jpg)
Expansions[edit]
'Games Quarterly also published expansion tiles for Carcassonne in its Winter 2006 edition.'As far as I know, this expansion is formerly called 'The Mini-Expansion' and consists on 12 tiles. Some are not new tiles but versions of other expansion tiles where the special marks have been removed. I think it should be shown as the other expansions, not just commented. (Cathars expansion came also with a magazine)
- Agreed, and done. --70.71.207.107 04:17, 4 June 2007 (UTC)
Big Box: only one cathedral?[edit]
'It is equivalent to own and play either the Big Box or the base game plus the four expansions, except that the former lacks the cloth bag from Inns and Cathedrals and one of the two cathedrals tile from Inns and Cathedrals.'
Can someone confirm this? The German article does not mention it. Is this for the Rio Grande version only? —Preceding unsigned comment added by 82.146.104.242 (talk) 18:19, 5 January 2008 (UTC)
Can someone confirm this? The German article does not mention it. Is this for the Rio Grande version only? —Preceding unsigned comment added by 82.146.104.242 (talk) 18:19, 5 January 2008 (UTC)
- Also, I thought the cloth bag was part of Traders and Builders? —Preceding unsigned comment added by 82.146.105.202 (talk) 14:32, 6 January 2008 (UTC)
- I have the Big Box. It does have multiple Cathederal tiles marked as Inns & Cathedral tiles. Not sure what expansion the bag came in but the bag is not in the big box box. Presumably this is because the use of the bag is superceded by the tower from the tower expansion which is in the box. In understand the English version of the Big Box, just like for the base version, is the same as the German except the English also includes the river expansion. - Waza (talk) 23:59, 18 May 2008 (UTC)
Fair use rationale for Image:Carcassonne-game.jpg[edit]
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BetacommandBot (talk) 04:12, 12 February 2008 (UTC)
- Rationale added. Travisl (talk) 23:53, 12 February 2008 (UTC)
Image copyright problem with Image:Carcassonne1.jpg[edit]
The image Image:Carcassonne1.jpg is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here. In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page. Please check
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This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. --05:17, 17 May 2008 (UTC)
Listing of tiles[edit]
The text says the base game consist of 72 tiles, but the numbers in the listing just add up to 69 (without the river tiles). — Preceding unsigned comment added by Jim81 (talk • contribs) 14:46, 21 December 2010 (UTC)
- You are right, I uploaded a new version with the error corrected--Efa (talk) 20:26, 29 January 2011 (UTC)
Dice Game[edit]
Someone needs to add a section on the new Carcassonne dice game — Preceding unsigned comment added by 68.229.78.155 (talk) 04:25, 25 September 2011 (UTC)
Meeple: symbol of European board gaming?[edit]
In the header it is stated that the 'meeples have become a symbol of European board gaming'. But when you follow the reference link, this fact is not mentioned. I think this remark should be removed. --Antheii (talk) 13:03, 23 December 2011 (UTC)
External links modified[edit]
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- Added archive https://web.archive.org/web/20070908064304/http://www.microsoft.com:80/presspass/press/2006/aug06/08-24LeipzigMSGamesPR.mspx to http://www.microsoft.com/presspass/press/2006/aug06/08-24LeipzigMSGamesPR.mspx
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External links modified[edit]
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Carcassonne Board Game Review 2017
New external link proposition[edit]
Hello,I have tried to add new external link to Wikicarpedia.com yesterday, but got 'undone' in 20 minutes. Fair enough, I guess I need to backup my edit with few words.
While BGG is definitive source of information for games in general, in case of Carcassonne WikiCarpedia will be much more comprehensive and reliable source of informations. WikiCarpedia and CAR document (which is one of the main sources) is an effort of many CarcassonneCentral forum members, including Hans im Gluck employees. One can find in there informations and rules clarifications coming directly from designers, hard or even impossible to find anywhere else. That said, it is made with respect to publishers copyrights. It is created by authorized users only, people coming from Carcassonne hobby society.
So I kindly ask Wikipedia community to review my my proposal to add WikiCarpedia to external links. — Preceding unsigned comment added by 89.78.116.244 (talk) 18:43, 7 October 2018 (UTC)
- As a link to an external source for more information or specific rules, I have no concern. It appears to be the Carcassonne Complete Annotated Rules (CAR) in a wiki format, which I find informative and useful. It would be different if being used as a reference within the article, but in this case it's not. Harris Seldon (talk) 11:42, 8 October 2018 (UTC)
- Thank you for your answer. While CAR is main source and stimulus, WikiCarpedia is more then that. This is not only reformatted for new media. We already have added some expansions missing from latest CAR. Also there will new edition manuals and all spinoffs and variants. I would like to underline that editing is restricted to authorized users only and we have a workflow set up to ensure that everything is correct. So in the end, can I add it or not, because, I admit I have problem understanding your answer as 'yes or no'. 89.78.116.244 (talk) 16:50, 8 October 2018 (UTC)
![Carcassonne the castle board game review Carcassonne the castle board game review](/uploads/1/2/7/2/127244538/717042380.jpeg)
- Support as external source (apologies for not being clear). I suggest waiting a few days to see if there are any other opinions before adding the link again. Harris Seldon (talk) 17:46, 9 October 2018 (UTC)
- Thank you for support. I will add link to WikiCarpedia now.89.78.116.244 (talk) 17:38, 28 October 2018 (UTC)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Talk:Carcassonne_(board_game)&oldid=866160232'
So you've got your Xbox 360. It's awesome, a pretty powerful piece of hardware -- it delivered possibly the greatest-looking console game ever last year with Gears of War. It set you back several hundred dollars (not to mention what you paid for your HD television set so you can enjoy the 360 in crisp, widescreen glory). So what do you want to do with this sophisticated bit of machinery? That's right, you want to play board games. Lucky for you, the Xbox Live Arcade has some good ones. The latest real-world box of cards, dice, and game pieces to be translated into 0s and 1s is Carcassonne, and it's another fine addition to the XBLA. Carcassonne is a relatively new board game, introduced in 2000 by German music teacher Klaus-J¿rgen Wrede. Gameplay revolves around the titular French fortress and pits up to five players against each other in a mass land grab. A deck of 72 tiles symbolizing different structures (castles, monasteries, roads) are drawn one-by-one at random by each player, which they then strategically place in an attempt to claim their part of the city. When the deck is gone, the player with the largest and most structures (generating the most points) wins. Such is the basic premise of Carcassonne.
The way you claim structures as your own is by placing 'followers' on them as markers. Once a follower is on a structure it's yours and the other players can't earn points from it (unless they merge their structure with yours). In order to receive full points for a building you must complete it, otherwise you'll only be partially rewarded at the end of the game. You have but a small number of followers, though, so you can't go around marking your territory everywhere. Once a structure is completed you'll get your follower back and you can place him elsewhere.
There is plenty of depth to be discovered within the city's fortified walls. After a few rounds of play, you'll discover it usually isn't enough to focus on your own structures -- you'll need to play offensively and try to block your opponents from completing theirs. Players will find themselves debating between completing a castle or waiting for extension pieces to make it even bigger and secure more points. Or you can piggyback on your competitor's success by building your castle into theirs and earning you both points. Carcassonne is a mix of luck (based on what tiles you draw) and strategy.
Carcassonne Rules English
You'll+have+to+decide+whether+to+go+for+small+castles+and+quick+points,+or+wait+it+out+and+hope+to+cash+in+with+a+huge+fortress.
Carcassonne The Castle Board Game Review
The look of the game, while not technically demanding, is bright and colorful. As a round progresses, the city will soon be too big to fit on your screen. But each player has their own camera control for pan and zoom, so you don't have to miss out on any action. When you zoom out to a certain distance, the cursor will follow whichever player is taking a turn, by default. If you're really into building your territory on a far corner of the map, you might not pay any attention to what your opponents are doing. There are a lot of different approaches you can take to a game of Carcassonne, which is one of its major strengths.A weakness, however, for this XBLA version is that there isn't much of a single-player mode. You can always take on computer opponents, but aside from a handful of achievements to be unlocked on your own there isn't any compelling reason to play by yourself. It would be nice if developers took the time to flesh out the single-player modes in these board game translations.
Carcassonne Online Game
We were surprised to experience some lag when venturing online, as running the game should be a pretty simple affair. There was a slightly delayed response whenever we moved a tile around the board. We quickly got used to it, but it's really not something we should be seeing in casual games like this. Other than that, though, play over Xbox Live is largely enjoyable. Players' gamer photos are listed next to their tags in the upper left-hand corner of the screen, and if you have a Vision Cam connected to your 360 you can distract your enemies while you play in the nude (the way Carcassonne was meant to be played, if you ask this reviewer).Carcassonne Board Game Rules
The music is a charming medieval tune -- but there's only the one ditty, so after a few plays you may find yourself turning the music down so you can add your own soundtrack (we recommend Yes). Sound effects are…there, but, really, you're not playing Carcassonne for a hi-fidelity audio experience, are you?
The real-world board game has received numerous add-ons and expansions, and one of the most popular is included in the XBLA version: The River. This subtly deceptive change to gameplay forces players to play 'river' tiles for their first few rounds. When the last river tile is placed, you can then start building the city as normal. The effect is you plan the layout of the entire city in the first few rounds, then you're forced to adapt to this form as you continue through the game. You'll probably want to claim some territory as the river is being built, so you can place followers as it is created -- but you'll need to make sure you can finish those structures later on. There are many, many other expansions for Carcassonne, and hopefully Sierra will be releasing some of them as downloadable content down the line.